Eugene Pozdnyakov

3D Artist / CG Generalist

Donetsk, Ukraine

Fähigkeiten und Kenntnisse

3d Modeling
3D Animation
Digital Sculpting
3D Visualisation
Video Production
Postproduction
3D Characters
Rigging

Werdegang

Berufserfahrung von Eugene Pozdnyakov

  • Bis heute 14 Jahre und 6 Monate, seit Jan. 2010

    3D Artist / CG Generalist

    VOGAT Intaractive

    3D modeling/sculpting, texturing, rigging, animation, rendering and post-processing. Skills: full circle of video content creation, 3d characters, animation, VFX. Participation in 4 released projects : «Elixir Of Immortality», «Dark Ritual», «Elixir Of Immortality 2 », «Jumpster».

  • 3 Jahre und 1 Monat, Jan. 2007 - Jan. 2010

    Architect/ CG Generalist

    Globex Development Ukraine

    Design of buildings, interior design, working documentation, 3d visualization, making of presentation videos.

  • 2 Jahre und 1 Monat, Jan. 2005 - Jan. 2007

    3D Artist

    Media Art

    Modeling, texturing, rigging, animation Participation in 4 completed commercial projects: «Neuro Hunter», «Letter to Cheburashka», «Cheburashka in the city of mechanical humans», «Cheburashka: Eared history».

  • 3D Artist / CG Generalist

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Ausbildung von Eugene Pozdnyakov

  • 4 Jahre und 10 Monate, Sep. 2001 - Juni 2006

    Architecture

    Donbass Academy of Civil Engineering and Architecture

    Civil Engineering and Architecture

Sprachen

  • Russisch

    Muttersprache

  • Englisch

    Grundlagen

  • украинский

    -

Interessen

Working in CG - is a major hobby. As well as: computer games
travel
music
cinema and literature.

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